
Episode 311 - Robert Durnin - Computer Graphics Developer
jirakitth_c
تفصیل
<p><span style="font-weight: 400;">This week’s podcast guest is Robert Durnin, a talented and agile technical director who can turn his hand to just about anything. He’s perfected pipelines for movies including</span> <em><span style="font-weight: 400;">Pan’s Labyrinth</span></em><span style="font-weight: 400;">,</span> <em><span style="font-weight: 400;">The Mist</span></em><span style="font-weight: 400;">,</span> <em><span style="font-weight: 400;">The Amazing Spider-Man</span></em> <span style="font-weight: 400;">and</span> <em><span style="font-weight: 400;">Tron: Legacy</span></em><span style="font-weight: 400;">, and polished in-engine cinematics for</span> <em><span style= "font-weight: 400;">Batman: Arkham Origins</span></em> <span style= "font-weight: 400;">and</span> <em><span style= "font-weight: 400;">Crysis 3</span></em><span style= "font-weight: 400;">. He's also helped build content for the Leia 3D holographic display and worked out how to create a theme park-size XR experience.</span></p> <p><span style="font-weight: 400;">Robert talks about his career so far, the numerous companies he’s worked for, including Digital Domain, The Mill and Magnopus, and how he’s wrangled multiple content creation platforms into working with one another. He also discusses some of the fun challenges he’s faced, and the computer-vision AI training he’d like to tackle in future.</span></p>