Who, What, Why S34.E06 :: Pitching vs. Self-Publishing with Joe Slack
Who, What, Why S34.E06 :: Pitching vs. Self-Publishing with Joe Slack

Who, What, Why S34.E06 :: Pitching vs. Self-Publishing with Joe Slack

Nick๐Ÿ”ฅ๐ŸŒš๐Ÿ”ฅ

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<p>Joe Slack joins me yet again! It's a second threepeat!</p> <p>In this episode, Joe and I discuss when to pitch your game vs. when to self-publish. There are a lot of things to consider with both avenues. First, you've got to have a game worth publishing at all. Then you have to decide to either give your creation to someone else where you may lose some creative control, or to become a publisher replete with the benefits and drawbacks that that entails. It's scary to navigate. Thankfully, Joe (and I to a lesser degree) have some thoughts here.</p> <p>Joe has a Kickstarter running right now called <a href= "https://www.kickstarter.com/projects/crazylikeabox/14-frantic-minutes"> 14 Frantic Minutes</a>. You can check it out if you want.</p>

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