The Impact Tree: Your behavior IMPACTS others
The Impact Tree: Your behavior IMPACTS others

The Impact Tree: Your behavior IMPACTS others

ThatoTsubelle

34 min
Kids
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<p>Ep #130 - The choices you start making the moment you wake up, around your mood, your day, your yesterday, your future, will greatly effect your own day, emotions, and productivity and friendliness you venture out into the world with from wake-up to go to bed.</p> <p>You are making these choices. You are not stuck being I one mood or another. I am not talking about "toxic positivity" here - we are going to discuss how your behaviors and moods will effect you AND every person you come into contact with and every person they come into contact with...and the impact tree takes root from there. From third order to 100th order - your impact grow out exponentially and since the world offers so much, perhaps today we all agree to offer it back kindness and empathy.</p> <p>Below are some of the models I made for the show notes. Google Mind-Mapping for examples of what this will look like on paper.</p> <p>Here you can see possible impact scenarios that I wrote out. The key to creating your own Impact Tree is to remember you are not seeking the PROBABILITY that an impact will occur - rather it is the POSSIBILITY that the impact event can occur from your initial event of waking up sober or hungover/drunk.</p> <p>Covid example:</p> <p>initial event: covid first order: people get sick second order: places shut down third order: things dont get made fourth order: shelves empty fifth order: people panic sixth order: run on stores - 4th order repeats</p> <p>LOOP established</p> <p>YOU initial event: sober 1: wake up sober 2: in a good/decent/better mood than waking up hungover 3: nicer to people 4: everyone starts day off in a better place 5: go to work and are nicer 6: those you touch/effect have pleasant experiences  7: they go off and pay it forward 8: your impact tree grow exponentially 9: go home in good/decent/better mood than spending the whole day hungover 10: good dinner/meal/time together 11: the loop is established</p> <p>YOU initial event: drunk 1: wake up hungover 2: not nice t

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