Episode 37 - Heidi Colthup and the language of gaming
Episode 37 - Heidi Colthup and the language of gaming

Episode 37 - Heidi Colthup and the language of gaming

Anastasia Hlalele

52 min
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<p><strong>Show notes for Episode 37</strong></p> <p>Here are the show notes for Episode 37, in which Dan and Jill talk to Dr Heidi Colthup of the University of Kent about the language of gaming, including: </p> <ul> <li><p>Her journey into academia</p> </li> <li><p>How we define what a game is</p> </li> <li><p>The language used around and about gaming</p> </li> <li><p>Narrative and the power of storytelling in games</p> </li> </ul> <p>Heidi’s university page: <a href="https://www.kent.ac.uk/cultures-languages/people/1705/colthup-heidi">https://www.kent.ac.uk/cultures-languages/people/1705/colthup-heidi</a> </p> <p>Heidi on Twitter: <a href="https://twitter.com/Heidi_Colthup">https://twitter.com/Heidi_Colthup</a> </p> <p>Some of Heidi’s recommended reading: </p> <p>Katie Salen and Eric Zimmerman, Rules of Play: <a href="https://mitpress.mit.edu/9780262240451/rules-of-play/">https://mitpress.mit.edu/9780262240451/rules-of-play/</a> </p> <p>Marie-Laure Ryan, Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media: <a href="https://books.google.co.uk/books/about/Narrative_as_Virtual_Reality.html?id=cjAWAQAAIAAJ&redir_esc=y">https://books.google.co.uk/books/about/Narrative_as_Virtual_Reality.html?id=cjAWAQAAIAAJ&amp;redir_esc=y</a> </p> <p>And in our regular Lang in the News segment, Lisa and Dan talk about Oxfam’s guide to “inclusive language” and why it has upset some people.  </p> <p>Pronouns and inclusive language</p> <p>Oxfam and gender neutral language:</p> <p><a href="https://views-voices.oxfam.org.uk/2023/03/launch-inclusive-language-guide/">Words matter: that’s why Oxfam is launching an inclusive language guide - Views &amp; Voices</a> </p> <p>“These principles and language guidelines are designed to prompt thought when using language. They are not set rules and should not be viewed as restrictions. They are intended to complement existing messaging frameworks and positionings.</p> <p>We recognize that language is context- and audience-specific, and shifts between tim

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Episode 37 - Heidi Colthup and the language of gaming - Listen Free | WowFM