Episode 088 - Find That Release
Episode 088 - Find That Release

Episode 088 - Find That Release

Toke Makinwa

119 min0 plays0 favorites
Comedy & Entertainment
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<p>http://loosescrewsed.com</p> <p>Join us on discord! And check out the merch store!</p> <p>https://discord.io/LooseScrews</p> <p>Headlines for this episode:</p> <p>Odyssey: duh</p> <p>Squad Update</p> <p>Invasion War + 2 elections, all well in hand</p> <p>Ross 310 in expansion, destination likely one of several retreat systems nearby.</p> <p>Psykit’s new station in Snoqui Xian (in range from Qama, Calarum, NLTT 2969)</p> <p>Fedneck Apocalypse</p> <p>Galnet Recap:</p> <p>https://community.elitedangerous.com/</p> <p>Community goal kaine vs mahon for higher use of expensive mats like v.o’s</p> <p>Dev news:</p> <p>I guess there was a stream today? (thursday)</p> <p>I didn’t get a twitch alert and fully missed it; you’ll have to fill me in.</p> <p>Thursday hotfix 1: https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-hotfix-1.576023/</p> <p>Odyssey BGS Changes:</p> <p>Odyssey Settlements will appear in different states, that reflect one of the BGS states afflicting their controlling Faction</p> <p>When two factions engage each other in a War, their Odyssey settlements will become battle sites and in turn host Conflict Zones.</p> <p>When a war is resolved, all battle sites will return to being standard settlements under the control of the faction that won the most Conflict Zones at that particular battle site during the War.</p> <p>Odyssey adds new actions which the player can carryout that have a knock on effect to the Security and Economy of a given Faction as well has increasing and decreasing the chance of certain states from occurring.</p> <p>New Triggers include:</p> <p>Killing AI</p> <p>Interacting with Settlements in different ways</p> <p>Selling different Goods to Bartenders</p> <p>Selling different Data Bartenders</p> <p>Logging Organics with Vista Genomics</p> <p>Completing Odyssey Missions</p> <p>“The dev Odyssey BGS update suggests that wars are triggered traditionally with crossing influence but each triggered war results in a traditional BGS war plus as many separate mini wars as the sum Odys

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