
Episode 023: WebXR Optimization - Part 1
Yemi Alade
10 min
Arts & Philosophy
Description
<p>In this multi part conversation, we share some of our knowledge on optimization techniques for WebXR applications. Today we talk about textures, foveated rendering and mip mapping. </p> <p><br> <strong>Links:</strong><br> - <a href="https://wiki.delphigl.com/index.php/MipMaps">https://wiki.delphigl.com/index.php/MipMaps</a> Mip Mapping DGL Wiki<br> - <a href="https://discord.gg/ZSA6kCQ">https://discord.gg/ZSA6kCQ</a> Wonderland Engine Discord Server<br> - <a href="https://forms.gle/ZX49HXQXJsTWtNTc8">https://forms.gle/ZX49HXQXJsTWtNTc8</a> Feedback poll</p>
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Episode 023: WebXR Optimization - Part 1
Yemi Alade