Chapter6 3 6. View Synthesis Tool for VR Immersive Video
Chapter6 3 6. View Synthesis Tool for VR Immersive Video

Chapter6 3 6. View Synthesis Tool for VR Immersive Video

Priscilla Annan

13 min
Arts & Philosophy
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Description

Abstract This chapter addresses the view synthesis of natural scenes in virtual reality (VR) using depth image-based rendering (DIBR). This method reaches photorealistic results as it directly warps photos to obtain the output, avoiding the need to photograph every possible viewpoint or to make a 3D reconstruction of a scene followed by a ray-tracing rendering. An overview of the DIBR approach and frequently encountered challenges (disocclusion and ghosting artifacts, multi-view blending, handling of non-Lambertian objects) are described. Such technology finds applications in VR immersive displays and holography. Finally, a comprehensive manual of the Reference View Synthesis software (RVS), an open-source tool tested on open datasets and recognized by the MPEG-I standardization activities (where “I” refers to “immersive”) is described for hands-on practicing.

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