
BRB Going on a Quest
🇭🇺ina cali🇭🇺
Description
<p style="margin: 0in; font-family: Calibri; font-size: 11.0pt;"> "All of the sudden you're about to die and then a dragon comes sweeping in."</p> <p style="margin: 0in; font-family: Calibri; font-size: 11.0pt;"> </p> <p style="margin: 0in; font-family: Calibri; font-size: 11.0pt;">In this episode, I will discuss some of my favorite video game quests.</p> <p style="margin: 0in; font-family: Calibri; font-size: 11.0pt;"> </p> <p style="margin: 0in; font-family: Calibri; font-size: 11.0pt;"> Sources mentioned in this episode</p> <p style="margin: 0in; font-family: Calibri; font-size: 11.0pt;"> </p> <p style="margin: 0in; font-family: Calibri; font-size: 11.0pt;"> Howard, Jeff. <span style="font-style: italic;">Quests: Design, Theory, and History in Games and Narratives</span>. 1st edition. A K Peters/CRC Press, 2008.</p> <p style="margin: 0in; font-family: Calibri; font-size: 11.0pt;"> </p> <p style="margin: 0in; font-family: Calibri; font-size: 11.0pt;"> Kelly, Douglas. “Multiple Quests in French Verse Romance: ‘Mervelles de Rigomer’ and ‘Claris et Laris.’” <span style= "font-style: italic;">L’Esprit Créateur</span> 9, no. 4 (1969): 257–66.</p>