13th Age: Wild Hunt 54
13th Age: Wild Hunt 54

13th Age: Wild Hunt 54

user2723082561012

118 min0 plays0 favorites
Comedy & Entertainment
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<p>The party has decided that the problem of Southwold must be addressed; the people are magical bombs and walking ley lines and, without some kind of check on them, they could easily be turned into living weapons by the Empire or exploited by the Free Cities to bring war to the continent. The solution, then, is to use the ruins of the spires for their own purposes. Will such a risky plan work? Well, it can't be worse than what's already happening, surely!</p>

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donnell.cove

donnell.cove

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